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DCE Interface Definition Language

As was mentioned earlier in this topic, developing a DCE application involves writing and compiling an interface definition, which defines the application's client/server interface. Application developers use IDL to write the interface definition. IDL is a high-level descriptive language whose syntax resembles that of ANSI C. IDL is a declarative, not a procedural, language. Some of the important attributes specified with IDL are the following:

For interfaces

uuid
Specifies the interface's UUID.

version
Specifies the interface major and minor version number.

For parameters

in
Signifies a parameter whose value is passed from the client to the server.

out
Signifies a parameter whose value is passed from the server to the client.

For data types

handle
Specifies a customized binding handle. Binding discusses binding handles and binding methods in more detail.

context_handle
Specifies a context handle, which is a pointer to state information that the server uses and which is maintained across RPC invocations. An example of a context handle is a file pointer. For more information about context handles, see the OSF DCE Application Development Guide - Core Components.

IDL's operation attributes include specifiers for execution semantics: whether the operation can be safely executed more than once, whether a response is expected, and so on. The default is that operations can be executed at-most-once. Parameters (the arguments supplied by the client when it makes the remote call) can be specified as input to the server, output to the client, or both. See the OSF DCE Application Development Guide - Core Components for a complete description of IDL syntax and usage.