DECwindows Motif for OpenVMS Guide to Non-C Bindings
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S
SAVE CONTEXT routine
Save set
adding to
removing windows from
Save unders
Saveset
changing
Scanline
Screen
default #1
default #2
height #1
height #2
height #3
height #4
obtaining default depth
obtaining for specified display
width #1
width #2
width #3
width #4
Screen blanking
obtaining values
setting values for
SCREEN COUNT routine
SCREEN NUMBER OF SCREEN routine
SCREEN OF DISPLAY routine
SCREEN RESOURCE STRING routine
Screen saver
ACTIVATING
forcing on
invoking
obtaining values
resetting
setting values for
Screen timeout period
obtaining values
Searching
resource
Segment data structure
SELECT ASYNC EVENT routine
SELECT ASYNC INPUT routine
SELECT INPUT routine
Selection clear event data structure
Selection event data structure
Selection request event data structure
SEND EVENT routine
Server
grabbing
ungrabbing
Server release number
SERVER VENDOR routine
SET ACCESS CONTROL routine
SET AFTER FUNCTION routine
SET ARC MODE routine
SET BACKGROUND routine
SET CLASS HINT routine
SET CLIP MASK routine
SET CLIP ORIGIN routine
SET CLIP RECTANGLES routine
SET CLOSE DOWN MODE routine
SET COMMAND routine
SET DASHES routine
SET ERROR HANDLER routine
SET FILL RULE routine
SET FILL STYLE routine
SET FONT PATH routine
SET FONT routine
SET FOREGROUND routine
SET FUNCTION routine
SET GRAPHICS EXPOSURES routine
SET ICON NAME routine
SET ICON SIZES routine
SET INPUT FOCUS routine
SET IO ERROR HANDLER routine
SET LINE ATTRIBUTES routine
SET MODIFIER MAPPING routine
SET NORMAL HINTS routine
SET PLANE MASK routine
SET POINTER MAPPING routine
SET REGION routine
SET RGB COLORMAPS routine
SET SCREEN SAVER routine
SET SELECTION OWNER routine
SET SIZE HINTS routine
SET STANDARD COLORMAP routine
SET STANDARD PROPERTIES routine
SET STATE routine
SET STIPPLE routine
SET SUBWINDOW MODE routine
SET TEXT PROPERTY routine
SET TILE routine
SET TRANSIENT FOR HINT routine
SET TS ORIGIN routine
Set window attributes data structure
SET WINDOW BACKGROUND PIXMAP routine
SET WINDOW BACKGROUND routine
SET WINDOW BORDER PIXMAP routine
SET WINDOW BORDER routine
SET WINDOW BORDER WIDTH routine
SET WINDOW COLORMAP routine
SET WM CLIENT MACHINE routine
SET WM COLORMAP WINDOWS routine
SET WM HINTS routine
SET WM ICON NAME routine
SET WM NAME routine
SET WM NORMAL HINTS routine
SET WM PROPERTIES routine
SET WM PROTOCOLS routine
SET WM SIZE HINTS routine #1
SET WM SIZE HINTS routine #2
SET ZOOM HINTS routine
Shift key
obtaining key code
SHRINK REGION routine
Shutdown
See Closing down
Size hints data structure
Standard color map
obtaining
setting
Standard color map data structure
Stipple
changing pixmap
optimal size #1
optimal size #2
Stipple origin
changing in graphics context
STORE BUFFER routine
STORE BYTES routine
STORE COLOR routine
STORE COLORS routine
STORE NAME routine
STORE NAMED COLOR routine
Storing
database
resource #1
resource #2
String
converting from key symbol
converting to binding list
converting to quark
converting to quark list #1
converting to quark list #2
returning length #1
returning length #2
returning logical extents #1
returning logical extents #2
STRING LIST TO TEXT PROPERTY routine
STRING TO KEYSYM routine
See also KEYSYM TO STRING routine
SUB IMAGE routine
Subimage
obtaining
SUBTRACT REGION routine
Subwindow
circulating down
circulating in specified direction
circulating up
destroying
mapping
unmapping all
Subwindow mode
changing
SYNC routine
See also SYNCHRONIZE routine
Synchronization
disabling
enabling
Synchronization handler
specifying through SET AFTER FUNCTION routine
SYNCHRONIZE routine
See also SYNC routine
Syntax #1
Syntax #2
T
Text
drawing
TEXT EXTENTS 16 routine
TEXT EXTENTS routine
Text item 16 data structure
Text item data structure
Text property data structure
TEXT PROPERTY TO STRING LIST routine
Text Routines
DRAW IMAGE STRING
DRAW IMAGE STRING 16
DRAW STRING
DRAW STRING 16
DRAW TEXT
DRAW TEXT 16
QUERY TEXT EXTENTS
QUERY TEXT EXTENTS 16
TEXT EXTENTS
TEXT EXTENTS 16
TEXT WIDTH
TEXT WIDTH 16
Text string (16-bit)
drawing
Text string (8-bit)
drawing
TEXT WIDTH 16 routine
TEXT WIDTH routine
Tile
best size #1
best size #2
changing pixmap
Tile origin
changing in graphics context
Time coordinate data structure
TRANSLATE COORDINATES routine
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