VMS DECwindows Guide to Xlib (Release 4) Programming: VAX Binding
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D
Debugging programs
DECwindows
list of fonts
list of named colors
Default color map
DEFAULT COLORMAP routine
DEFAULT VISUAL OF SCREEN routine
Default window characteristics
See Window
DEFINE CURSOR routine
Defining
cursor
graphics position
intersection of regions
regions
Depth
definition
DESTROY SUBWINDOWS routine
Destroy window event data structure
DESTROY WINDOWS routine
Destroying
cursors
image #1
image #2
windows
Determining multiple visual types
Determining visual types
Device type
See Visual type
Direct color
Display
closing
compared to hardware
information routines #1
information routines #2
opening
server response to closing
Display information routines
Display type
See Visual type
Displaying color
DRAW ARC routine
DRAW ARCS routine
DRAW IMAGE STRING 16 routine
DRAW IMAGE STRING routine
DRAW LINE routine
DRAW LINES routine
DRAW POINT routine
DRAW RECTANGLE routine
DRAW SEGMENTS routine
DRAW STRING 16 routine
DRAW STRING routine
DRAW TEXT 16 routine
DRAW TEXT routine
Drawing
arcs #1
arcs #2
graphics
lines #1
lines #2
multiple arcs
multiple lines
multiple points
multiple rectangles
points
rectangles
text
E
Error
codes
handling event
using default
Error event data structure
Error handling conditions
Error reporting
delays caused by Xlib buffering
Event
blocking
button press and release
client communication
client message
color map
convert selection
data structure used to report all types of
data structure used to report multiple types of
default error handlers
definition
error codes
error handling
graphics exposure
handling queue
key
key mapping
keyboard mapping
masks used to specify
notifying ancestors of
pointer
pointer grab
pointer mapping
pointer motion
predicate procedure
definition
processing
property change
reported as result of window entry or exit
selecting
using a mask
using predicate procedure
using the SELECT INPUT routine
when changing window attributes
when creating a window
selecting types of
selection
notification
ownership
sending to other applications
specifying type associated with a window
types
types always reported
window
circulation
creation
destruction
entry or exit
caused by a grab
caused by pointer movement
exposure
gravity
mapping
reparenting
unmapping
visibility
Event data structure
Event mask
selecting events out of order using
Event queue
checking
putting event back on
returning next event
Event queue management
Event window
EVENTS QUEUED routine
Exposure
notification of window region
F
FILL POLYGON routine
Fill style
illustration of
Filling
arcs
areas
polygon
rectangles
Flags
for defining color values
for referring to window attributes
for referring to window change values
Font name
speeding up search of
Font prop data structure
Font properties
Font struc data structure
Fonts
advantages of minimum bounding box
associating with graphics context
character set considerations
common
compiling
complimentary routines for
converting from BDF to SNF
definition
fallback strategy for
fixed
freeing resources for
getting illustration of when compiling
getting information about #1
getting information about #2
list of 100 dpi
list of 75 dpi
list of common
list of VMS DECwindows
loading
monitor density independence
monospaced
multiple-row
naming
conventions when
wildcards used when
pixel size of
point size of
properties
associating with atoms
single-row
specifying #1
specifying #2
specifying output file for
Foreground color
FREE COLORMAP routine
FREE COLORS routine
FREE CURSOR routine
FREE PIXMAP routine
Freeing
color resources
default color map
pixmap #1
pixmap #2
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