VMS DECwindows Guide to Xlib (Release 4) Programming: VAX Binding


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G
GC
    See Graphics context (GC)
GC data structure
    default values of
GC values data structure
    flags for referring to members of
    illustrated
GET GEOMETRY routine
GET IMAGE routine
GET SELECTION OWNER routine
GET VISUAL INFO routine
GET WINDOW ATTRIBUTES routine
Grab
    active
    handling pointer
    passive
Graphics
    clearing areas
    copying areas
    defining individual characteristics
    defining multiple characteristics
    defining the position of #1
    defining the position of #2
    defining using CREATE GC routine
    defining with GC data structure
    drawing
        arcs
        lines
        points
        rectangles
    filling areas
    introduction to
    position relative to drawable
    styles of filling
Graphics characteristics
    See Graphics context (GC)
Graphics context (GC)
    changing
    copying
    default values of
    defining in one call
    definition
    effect of window changes on
    maximum number of
    overview of
    specifying individual components of
    using efficiently
Graphics expose event data structure
Graphics exposure
    definition
    example of handling
Graphics routines
    using efficiently
Gravity event data structure
Gray scale
H
Handling
    changes
        in properties
        in selection ownership
        in window configuration
        in window position
        in window visibilty
    client notify events
    convert selection requests
    errors
    events
    key map state events
    key mappings
    keyboard mappings
    pointer mappings
    window
        circulation
        creation
        destruction
        mappings
        reparenting
        unmappings
Hash table
    font name search use of
Heuristic
    used for font name searching
Host machine
    specifying
I
IF EVENT routine
Image
    changing
    creating
        from pixmap
    creating data file of
    destroying
    format of
    storing
    transferring to drawable
Image data structure
Index
    color
Inferior window
    definition
Information routines
    as arguments to routines
Input focus
    definition
INSTALL COLORMAP routine
Installing color map
K
Key
    mapping events
    presses
    releases
Key event
Key event data structure
Key map
    changes in state of
Keyboard input
    providing window manager hints about
L
Line
    dash offset illustrated
    double dash
    drawing more than one
    endpoints of
    how server draws
    on off dash
    solid
    specifying
        beginning of dashed
        length of dash in dashed
        style of
    styles of
        endpoints
        joining another line #1
        joining another line #2
    treatment of coincident endpoints of
LIST FONTS routine
LIST FONTS WITH INFO routine
LOAD FONT routine
LOAD QUERY FONT routine
Loading
    fonts
LOOKUP COLOR routine
LOWER WINDOW routine
M
Managing
    bitmaps
    cursors
    regions
Map event data structure
MAP RAISED routine
Map request
    overriding
MAP SUBWINDOWS routine
MAP WINDOW routine
Mapping and unmapping windows
Mapping event data structure
MASK EVENT routine
MATCH VISUAL INFO routine
Matching color requirements
Matching the visual
Monitor density independence
Motion event data structure
MOVE RESIZE WINDOW routine
MOVE WINDOW routine
N
Named colors
    using
Named VMS DECwindows colors
    using
NEXT EVENT routine
NEXT REQUEST routine
No expose event data structure
O
Obscure
    definition
Occlude
    definition
OPEN DISPLAY routine
Origin of window
    definition
Ownership
    See Window selection
P
Parent window
    definition
    getting information about
    receiving notification of change of
    See also Window hierarchy
    using attributes of
PEEK EVENT routine
PEEK IF EVENT routine
PENDING routine
Pixel
    and color values
    definition
    determining if inside a filled polygon
        illustrated
    relationship to planes
Pixmap
    checking the creation of
    clearing areas of
    copying areas of
    creating
    creating from bitmap data file
    example of creating
    freeing storage for
Plane
    definition
Point
    determining location of
    drawing more than one
    GC members used to draw
Point data structure
Pointer
    button event handling
    event
    mapping events
    motion event handling
Polygon
    filling
    GC members used to fill
    specifying polygon shape
POLYGON REGION routine
Positioning
    text characters
Predicate procedure #1
Predicate procedure #2
Processing events
Property
    communicating with window manager using #1
    communicating with window manager using #2
    defining for window manager
    definition
    example of
        using
    exchanging between clients
    font
    getting information about font
    receiving notification of change in
    used by window manager
Property event data structure
Pseudocolor
Pseudomotion
    definition
    window entry or exit
PUT BACK EVENT routine
PUT IMAGE routine
Putting events on top of queue


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