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Updated: 11 December 1998

OpenVMS Debugger Manual


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C.6.9 Limitations on Debugger Support for C++

The following limitations apply when you debug a C++ program:

Example C-1 contains CXXDOCEXAMPLE.C, a C++ example program.

Example C-1 C++ Example Program CXXDOCEXAMPLE.C

int x = 0; 
 
struct A 
    { 
    int i,j; 
    void f() {} 
    virtual void h() {}; 
    A() { i=x++; j=x++; }    
    }; 
 
struct B1 : virtual A 
    { 
    int i; 
    void f() {} 
    virtual void h() {} 
    B1() { i=x++; } 
    }; 
 
struct B2 : virtual A 
    { 
    int i; 
    void f() {} 
    virtual void h() {} 
    B2() { i=x++; } 
    }; 
 
struct C : B1, B2 
    { 
    int j; 
    static int s; 
    void g( int ) {} 
    void g( long ) {} 
    void g( char ) {} 
    void h() {} 
    operator ==( C& ) { return 0; } 
    C() { j=x++; } 
    ~C() {} 
    }; 
 
int C::s = 42; 
 
main() 
    { 
    A a; B1 b1; B2 b2; C c; 
    A *ptr = &a; 
    int x = 101; 
    x++; 
 
    c.s++; 
    c.B2::i++; 
    c.s++; 
 
    b1.f(); 
    c.B1::f(); 
    c.g(1); 
    c.g( (long) 1 ); 
    c.g( 'a' ); 
    } 

Example C-2 contains a sample debugging session of the program contained in Example C-1.

Example C-2 C++ Debugging Example

DBG> GO 
break at routine CXXDOCEXAMPLE\main 
    44:     A a; B1 b1; B2 b2; C c; 
DBG> STEP 
stepped to CXXDOCEXAMPLE\main\%LINE 45 
    45:     A *ptr = &a; 
DBG> STEP 
stepped to CXXDOCEXAMPLE\main\%LINE 46 
    46:     int x = 101; 
DBG> STEP 
stepped to CXXDOCEXAMPLE\main\%LINE 47 
    47:     x++; 
!! 
!! Displaying class information 
!! 
DBG> SHOW SYMBOL /TYPE C 
type C 
    struct (C, 13 components), size: 40 bytes 
overloaded name C 
       instance C::C(void) 
       instance C::C(const C &) 
DBG> SHOW SYMBOL /FULL C 
type C 
    struct (C, 13 components), size: 40 bytes 
      inherits: B1, size: 24 bytes, offset: 0 bytes 
                B2, size: 24 bytes, offset: 12 bytes 
      contains the following members: 
        overloaded name C::g 
               instance C::g(int) 
               instance C::g(long) 
               instance C::g(char) 
        j : longword integer, size: 4 bytes, offset: 24 bytes 
        s : longword integer, size: 4 bytes, address: #  [static] 
        overloaded name C 
        int ==(C &) 
        C & =(const C &) 
        void h(void)   [virtual] 
        ~C(void) 
        __vptr : typed pointer type, size: 4 bytes, offset: 4 bytes 
        __bptr : typed pointer type, size: 4 bytes, offset: 8 bytes 
        structure has been padded, size: 4 bytes, offset: 36 bytes 
overloaded name C 
       instance C::C(void) 
       instance C::C(const C &) 
!! 
!! Displaying information about base classes 
!! 
DBG> SHOW SYMBOL /FULL B1 
type B1 
    struct (B1, 8 components), size: 24 bytes 
      inherits: virtual A 
      is inherited by: C 
      contains the following members: 
        i : longword integer, size: 4 bytes, offset: 0 bytes 
        overloaded name B1 
        void f(void) 
        B1 & =(const B1 &) 
        void h(void)   [virtual] 
        __vptr : typed pointer type, size: 4 bytes, offset: 4 bytes 
        __bptr : typed pointer type, size: 4 bytes, offset: 8 bytes 
        structure has been padded, size: 12 bytes, offset: 12 bytes 
overloaded name B1 
       instance B1::B1(void) 
       instance B1::B1(const B1 &) 
!! 
!! Displaying class member information 
!! 
DBG> SHOW SYMBOL /FULL j 
record component C::j 
    address: offset 24 bytes from beginning of record 
    atomic type, longword integer, size: 4 bytes 
record component A::j 
    address: offset 4 bytes from beginning of record 
    atomic type, longword integer, size: 4 bytes 
!! 
!! Simple object display 
!! 
DBG> EXAMINE a 
CXXDOCEXAMPLE\main\a: struct A 
    i:  0 
    j:  1 
    __vptr:     131168 
!! 
!! Using *, -> and . to access objects and members 
!! 
DBG> EXAMINE ptr 
CXXDOCEXAMPLE\main\ptr:         40 
DBG> EXAMINE *ptr 
*CXXDOCEXAMPLE\main\ptr: struct A 
    i:  0 
    j:  1 
    __vptr:     131168 
DBG> EXAMINE a.i 
CXXDOCEXAMPLE\main\a.i: 0 
DBG> EXAMINE ptr->i 
CXXDOCEXAMPLE\main\ptr->i:      0 
!! 
!! Complicated object example 
!! 
DBG> EXAMINE c 
CXXDOCEXAMPLE\main\c: struct C 
    inherit B1 
        inherit virtual A 
            i:  8 
            j:  9 
            __vptr:     131200 
        i:      10 
        __vptr: 131232 
        __bptr: 131104 
    inherit B2 
        inherit virtual A  (already printed, see above) 
        i:      11 
        __vptr: 131280 
        __bptr: 131152 
    j:  12 
    __vptr:     131232 
    __bptr:     131104 
!! 
!! The debugger using C++ symbol lookup rules (to match c.j) 
!! and then the use of :: to specify a particular member named j. 
!! 
DBG> EXAMINE c.j 
CXXDOCEXAMPLE\main\c.j: 12 
DBG> EXAMINE c.A::j 
CXXDOCEXAMPLE\main\c.A::j:      9 
!! 
!! Using the global scope resolution operator. 
!! 
DBG> EXAMINE x 
CXXDOCEXAMPLE\main\x:   101 
DBG> EXAMINE ::x 
CXXDOCEXAMPLE\x:        13 
!! 
!! Handling ambiguous member references. 
!! 
DBG> EXAMINE c.i 
%DEBUG-I-AMBIGUOUS, 'i' is ambiguous, matching the following 
    CXXDOCEXAMPLE\main\c.B1::i 
    CXXDOCEXAMPLE\main\c.B2::i 
%DEBUG-E-REENTER, reenter the command using a more precise pathname 
DBG> EXAMINE c.B1::i 
CXXDOCEXAMPLE\main\c.B1::i:     10 
!! 
!! Refering to static data members: with . and with :: 
!! 
DBG> EXAMINE c.s 
CXXDOCEXAMPLE\main\c.s: 42 
DBG> EXAMINE C::s 
C::s:   42 
!! 
!! Setting watchpoints on objects.  All non-static data members 
!! are watched (including those in base classes).  Static data 
!! members are not watched.  Of course watchpoints on static data 
!! members can be set explicitly. 
!! 
DBG> SET WATCH c 
%DEBUG-I-WPTTRACE, non-static watchpoint, tracing every instruction 
DBG> GO 
watch of CXXDOCEXAMPLE\main\c.i at CXXDOCEXAMPLE\main\%LINE 50+8 
    50:     c.B2::i++; 
   old value: 11 
   new value: 12 
break at CXXDOCEXAMPLE\main\%LINE 51 
    51:     c.s++; 
DBG> SET WATCH c.s 
DBG> GO 
watch of CXXDOCEXAMPLE\main\c.s at CXXDOCEXAMPLE\main\%LINE 51+16 
    51:     c.s++; 
   old value: 43 
   new value: 44 
break at CXXDOCEXAMPLE\main\%LINE 53 
    53:     b1.f(); 
!! 
!! Basic member lookup applies to functions. 
!! 
DBG> EXAMINE /SOURCE b1.f 
module CXXDOCEXAMPLE 
    14:     void f() {} 
DBG> SET BREAK B1::f 
DBG> GO 
break at routine B1::f 
    14:     void f() {} 
!! 
!! Support for 'this'. 
!! 
DBG> EXAMINE this 
B1::f::this:            16 
DBG> EXAMINE *this 
*B1::f::this: struct B1 
    inherit virtual A 
        i:      2 
        j:      3 
        __vptr: 131184 
    i:  4 
    __vptr:     131248 
    __bptr:     131120 
DBG> EXAMINE this->i 
B1::f::this->i: 4 
DBG> EXAMINE this->j 
B1::f::this->A::j:      3 
DBG>EXAMINE i 
B1::f::this->i: 4 
DBG> EXAMINE j 
B1::f::this->A::j:      3 
!! 
!! Support for virtual functions. 
!! 
!! We are at the call to B1::f made at 'b1.f()'. 
!! Here this->h matches B1::h. 
!! 
DBG> EXAMINE /SOURCE %LINE 53 
module CXXDOCEXAMPLE 
    53:     b1.f(); 
DBG> SET BREAK this->h 
DBG> SHOW BREAK 
breakpoint at routine B1::f 
breakpoint at routine B1::h 
!! 
!! We are at the call to B1::f made at 'c.B1::f()'. 
!! Here this->h matches C::h. 
!! 
DBG> GO 
break at routine B1::f 
    14:     void f() {} 
DBG> EXAMINE /SOURCE %LINE 54 
module CXXDOCEXAMPLE 
    54:     c.B1::f(); 
DBG> SET BREAK this->h 
DBG> SHOW BREAK 
breakpoint at routine B1::f 
breakpoint at routine B1::h 
breakpoint at routine C::h 
!! 
!! Handling overloaded functions 
!! 
DBG> SET BREAK g 
%DEBUG-I-NOTUNQOVR, symbol 'g' is overloaded 
overloaded name C::g 
       instance C::g(int) 
       instance C::g(long) 
       instance C::g(char) 
%DEBUG-E-REENTER, reenter the command using a more precise pathname 
DBG> SET BREAK g(int) 
 
DBG> CANCEL BREAK/ALL 
!! 
!! Working with constructors, destructors, and operators. 
!! 
DBG> SET BREAK C 
%DEBUG-I-NOTUNQOVR, symbol 'C' is overloaded 
overloaded name C 
       instance C::C(void) 
       instance C::C(const C &) 
%DEBUG-E-REENTER, reenter the command using a more precise pathname 
DBG> SHOW SYMBOL /FULL ~C 
routine C::~C 
   type signature: ~C(void) 
    code address: #, size: 152 bytes 
    procedure descriptor address: #    
DBG> SET BREAK %NAME'~C' 
DBG> SET BREAK %NAME'==' 
%DEBUG-W-UNALLOCATED, '==' is not allocated in memory (optimized away) 
%DEBUG-E-CMDFAILED, the SET BREAK command has failed 
DBG> SHOW SYMBOL /FULL == 
routine C::== 
    type signature: int ==(C &) 
    address: unallocated 
DBG> SHOW BREAK 
breakpoint at routine C::~C 
DBG> EXIT 

C.7 C++

The following sections describe debugger support for C++ programs compiled with C++ compiler versions prior to Version 5.5.

See Section C.6 for a description of debugger support for C++ programs compiled with Version 5.5 or later (Alpha only).

C.7.1 The %name Lexical Function

Use of the %name lexical function is required with debugger commands to reference certain entities in DEC C++, such as functions and data members. When used, this function is always placed between the command and the reference. Examples of correct usage are shown in the following sections for cases where its use is required.

C.7.2 Operators in Language Expressions

Supported C++ operators in language expressions include:
Kind Symbol Function
Prefix * Indirection
Prefix & Address of
Prefix sizeof size of
Prefix - Unary minus (negation)
Infix + Addition
Infix - Subtraction
Infix * Multiplication
Infix / Division
Infix % Remainder
Infix << Left shift
Infix >> Right shift
Infix :=,= Equal to
Infix != Not equal to
Infix > Greater than
Infix >= Greater than or equal to
Infix < Less than
Infix <= Less than or equal to
Prefix ~ (tilde) Bit-wise NOT
Infix & Bit-wise AND
Infix | Bit-wise OR
Infix ^ Bit-wise exclusive OR
Prefix ! Logical NOT
Infix && Logical AND
Infix || Logical OR

Because the exclamation point (!) is an operator, it cannot be used in C++ programs as a comment delimiter. However, to permit debugger log files to be used as debugger input, the debugger still recognizes an exclamation point as a comment delimiter if it is the first nonspace character on a line. In C++ language mode, the debugger accepts /* as the comment delimiter. The comment continues to the end of the current line. (A matching */ is neither needed nor recognized.)

The debugger accepts the asterisk (*) prefix as an indirection operator in both C++ language expressions and debugger address expressions. In address expressions, the * prefix is synonymous to the period (.) prefix or at sign @ prefix when the language is set to C++.

To prevent unintended modifications to the program being debugged, the debugger does not support any of the assignment operators in C++ (or any other language). Thus, such operators as =, +=, -=, ++, and -- are not recognized. To alter the contents of a memory location, you must do so with an explicit deposit command.

C.7.3 Constructs in Language and Address Expressions

Supported constructs in language and address expressions for C++ follow:
Symbol Construct
[ ] Subscripting
. (period) Structure component selection
-> Pointer dereferencing

C.7.4 Data Types

Supported C++ data types follow:
C++ Data Type Operating System Data Type Name
__int64 (Alpha specific) Quadword Integer (Q)
unsigned __int64 (Alpha specific) Quadword Unsigned (QU)
__int32 (Alpha specific) Longword Integer (L)
unsigned __int32 (Alpha specific) Longword Unsigned (LU)
int Longword Integer (L)
unsigned int Longword Unsigned (LU)
__int16 (Alpha specific) Word Integer (W)
unsigned __int16 (Alpha specific) Word Unsigned (WU)
short int Word Integer (W)
unsigned short int Word Unsigned (WU)
char Byte Integer (B)
unsigned char Byte Unsigned (BU)
float F_Floating (F)
__f_float (Alpha specific) F_Floating (F)
double D_Floating (D)
double G_Floating (G)
__g_float (Alpha specific) G_Floating (G)
float (Alpha specific) IEEE S_Floating (FS)
__s_float (Alpha specific) IEEE S_Floating (FS)
double (Alpha specific) IEEE T_Floating (FT)
__t_float (Alpha specific) IEEE T_Floating (FT)
enum (None)
struct (None)
union (None)
Pointer Type (None)
Array Type (None)

Floating-point numbers of type float may be represented by F_Floating or IEEE S_Floating, depending on compiler switches.

Floating-point numbers of type double may be represented by IEEE T_Floating, D_Floating, or G_Floating, depending on compiler switches.

C.7.5 Case Sensitivity

Symbol names are case sensitive for C++, meaning that uppercase and lowercase letters are treated as different characters.

C.7.6 Qualified Class Names

Discussions in some of the following sections use the term qualified class names to describe how to compose the names of class members when using the debugger. If a class is not defined within another class, the qualified class name is merely the name of the class itself. However, if a class is nested within another class, the name of the immediately containing class must precede it, separated with a pair of colons (::). If the containing class is itself nested, its name must be prefixed, and so on.

The following are examples of properly qualified class names:


DBG> set break %name 'C::f'             ! f is a member of class C 
DBG> set break %name 'FOO::BAR::BAZ::g' ! g is a member of BAZ, 
                                        ! which is nested in BAR, 
                                        ! which is nested in FOO 

C.7.7 Using the Debugger with C++ Data

This section describes how to use the debugger with C++ data.

C.7.7.1 Nonstatic Data Members

This section describes how to refer to data members that are not declared static.

C.7.7.1.1 Noninherited Data Members

To refer to a nonstatic data member that is defined directly in a C++ class (or a struct or union), use its name just as with a C language struct or union member. The following example shows the correct use of a nonstatic data member reference:


DBG> examine x.m, p->m 

C.7.7.1.2 Inherited Data Members

Currently, debugger support distinguishes nonstatic data members inherited from various base class by prefixing their names with a sequence of significant base class names on the inheritance path to the member, and then the class that the member is declared in. A base class on a path from an object to a member is significant if the base class in question is derived from using multiple inheritance. Thus, a base class is significant if it is mentioned in a base list containing more than one base specifier.

This notation generates the minimum number of base class prefixes necessary to describe the inheritance path to a base class, because it involves naming only those base classes where one must choose where to proceed next when traversing the path. When no multiple inheritance is involved, the reference is of the following form:


%name'CLASS::member' 

To refer to nonstatic data members inherited from base classes of an object, quote the sequence of significant qualified base class names and the member name (separated by double colons) with %name. Specify the sequence of significant base classes, in the order from the object's most derived significant class, to the significant base class closest to the object. For example, consider the inheritance graph for the following declarations:


struct A { int a_member; }; 
struct B : A { int b_member; }; 
struct C { int c_member; }; 
struct D : B, C { int d_member; }; 
struct E : D { int e_member; }; 
struct F { int f_member; }; 
struct G : F { int g_member; }; 
struct H : E, G { int h_member; }; 
struct I : H { int i_member; }; 
struct J : I { int j_member; }; 
 
static J j_object; 

Because classes B, C, E and G are mentioned in base lists, which involve multiple inheritance, they are the significant classes that appear as prefixes. The following examples are references to all the members through debugger deposit commands. Note that the class of the inherited member itself appears before the member name, regardless of whether or not the member belongs to a significant class.

C.7.7.1.3 Inherited Virtual Data Members

In the debugger, symbolic access to data members of virtual base classes is currently not supported. The one exception to this is that the pointer member named __bptr is present in such objects.

C.7.7.2 Static Data Members

To refer to a static data member, quote its qualified class name, two colons (::), and then the member name, with %name.

The following examples show the correct use of static data member references:


DBG> examine %name 'C::s' 
DBG> examine %name 'FOO::BAR::BAZ::sdm' 

C.7.7.3 Reference Objects and Reference Members

To access the values of objects declared with a reference, use the name of the object.

The debugger treats data members declared with a reference type as though they were pointer variables; thus, you must use the * or -> dereference operators on their names. For example, consider the following code:


class C { 
public: 
    int &ref_mem; 
    C(int &arg) : ref_mem(arg) {} 
}; 
 
main() 
{ 
    auto int obj = 5; 
    auto int &ref_obj = obj; 
    auto C c(obj); 
    obj = 23; 
} 
   .
   .
   .

The following sequence shows the correct way to use the debugger to examine the members:


stepped on return from routine REF\main 
  to REF\main\%LINE 13+16 
    13: } 
DBG> examine obj, ref_obj 
REF\main\obj:   23 
REF\main\ref_obj:       23 
DBG> examine c 
REF\main\c 
    ref_mem:    2144211292 
DBG> symbolize c.ref_mem 
address 7FCE1154: 
    REF\main\c 
DBG> examine *c.ref_mem 
*REF\main\c.ref_mem:    23 


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