Updated: 11 December 1998 |
Order Number: AA--PV6LB--TK
This manual documents the screen management routines contained in the SMG$ facility of the OpenVMS Run-Time Library.
Revision/Update Information: This manual supersedes the OpenVMS RTL Screen Management (SMG$) Manual, OpenVMS AXP Version 7.0 and OpenVMS VAX Version 7.0.
Software Version: OpenVMS Alpha Version 7.1 OpenVMS VAX Version 7.1
Digital Equipment Corporation Maynard, Massachusetts
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Possession, use, or copying of the software described in this publication is authorized only pursuant to a valid written license from Digital or an authorized sublicensor.
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© Digital Equipment Corporation 1996. All rights reserved.
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All other trademarks and registered trademarks are the property of their respective holders.
ZK5935
The OpenVMS documentation set is available on CD-ROM.
Contents | Index |
This manual provides users of the OpenVMS operating system with detailed usage and reference information on screen management routines supplied in the SMG$ facility of the OpenVMS Run-Time Library (RTL).
This manual is intended for system and application programmers who write programs that call SMG$ Run-Time Library routines.
This manual is organized into two parts as follows:
The Run-Time Library routines are documented in a series of reference manuals. A description of how the Run-Time Library routines are accessed is presented in OpenVMS Programming Interfaces: Calling a System Routine. A description of OpenVMS features and functionality available through calls to the SMG$ Run-Time Library appears in the OpenVMS Programming Concepts Manual. Descriptions of other RTL facilities and their corresponding routines and usages are discussed in the following books:
The Guide to DECthreads contains guidelines and reference information for DECthreads, Digital's Multithreading Run-Time Library.
The OpenVMS Command Definition, Librarian, and Message Utilities Manual provides information useful for writing applications that utilize line composition with keypad keys.
The OpenVMS I/O User's Reference Manual contains information about using mailboxes.
Application programmers using any programming language can refer to the Guide to Creating OpenVMS Modular Procedures for writing modular and reentrant code.
High-level language programmers will find additional information on calling Run-Time Library routines in their language reference manual. Additional information may also be found in the language user's guide provided with your OpenVMS language software.
For a complete list and description of the manuals in the OpenVMS documentation set, see the Overview of OpenVMS Documentation.
For additional information on the Open Systems Software Group (OSSG) products and services, access the Digital OpenVMS World Wide Web site. Use the following URL:
http://www.openvms.digital.com |
Digital welcomes your comments on this manual.
Print or edit the online form SYS$HELP:OPENVMSDOC_COMMENTS.TXT and send us your comments by:
Internet | openvmsdoc@zko.mts.dec.com |
Fax | 603 881-0120, Attention: OSSG Documentation, ZKO3-4/U08 |
OSSG Documentation Group, ZKO3-4/U08
110 Spit Brook Rd. Nashua, NH 03062-2698 |
Use the following table to order additional documentation or information. If you need help deciding which documentation best meets your needs, call 800-DIGITAL (800-344-4825).
The name of the OpenVMS AXP operating system has been changed to the OpenVMS Alpha operating system. Any references to OpenVMS AXP or AXP are synonymous with OpenVMS Alpha or Alpha.
VMScluster systems are now referred to as OpenVMS Cluster systems. Unless otherwise specified, references to OpenVMS Clusters or clusters in this document are synonymous with VMSclusters.
In this manual, every use of DECwindows and DECwindows Motif refers to DECwindows Motif for OpenVMS software.
The following conventions are also used in this manual:
Ctrl/ x | A sequence such as Ctrl/ x indicates that you must hold down the key labeled Ctrl while you press another key or a pointing device button. |
PF1
x or
GOLD x |
A sequence such as PF1
x or GOLD
x indicates that you must first press and release the key
labeled PF1 or GOLD and then press and release another key or a
pointing device button.
GOLD key sequences can also have a slash (/), dash (--), or underscore (_) as a delimiter in EVE commands. |
[Return] | In examples, a key name enclosed in a box indicates that you press a key on the keyboard. (In text, a key name is not enclosed in a box.) |
... |
Horizontal ellipsis points in examples indicate one of the following
possibilities:
|
.
. . |
Vertical ellipsis points indicate the omission of items from a code example or command format; the items are omitted because they are not important to the topic being discussed. |
( ) | In command format descriptions, parentheses indicate that, if you choose more than one option, you must enclose the choices in parentheses. |
[ ] | In command format descriptions, brackets indicate optional elements. You can choose one, none, or all of the options. (Brackets are not optional, however, in the syntax of a directory name in an OpenVMS file specification or in the syntax of a substring specification in an assignment statement.) |
{ } | In command format descriptions, braces indicate a required choice of options; you must choose one of the options listed. |
text style |
This text style represents the introduction of a new term or the name
of an argument, an attribute, or a reason.
This style is also used to show user input in Bookreader versions of the manual. |
italic text | Italic text indicates important information, complete titles of manuals, or variables. Variables include information that varies in system output (Internal error number), in command lines (/PRODUCER= name), and in command parameters in text (where device-name contains up to five alphanumeric characters). |
UPPERCASE TEXT | Uppercase text indicates a command, the name of a routine, the name of a file, or the abbreviation for a system privilege. |
Monospace type |
Monospace type indicates code examples and interactive screen displays.
In the C programming language, monospace type in text identifies the following elements: keywords, the names of independently compiled external functions and files, syntax summaries, and references to variables or identifiers introduced in an example. |
- | A hyphen at the end of a command format description, command line, or code line indicates that the command or statement continues on the following line. |
numbers | All numbers in text are assumed to be decimal unless otherwise noted. Nondecimal radixes---binary, octal, or hexadecimal---are explicitly indicated. |
This manual discusses the Run-Time Library routines that perform terminal-independent functions. The most important aspect of the Screen Management Facility is that user programs are entirely separate from the physical devices that actually perform input and output. Instead of writing directly to a physical screen, the user program writes to a virtual display. Similarly, instead of performing input directly from a physical keyboard, user programs perform input from a virtual keyboard. (Virtual displays and virtual keyboards are logical entities whose usage is described more fully in the following sections.) This separation of virtual operations from physical operations is what allows input/output to be terminal independent.
The SMG$ routines listed below assist you in designing, composing, and keeping track of complex images on a video screen. These routines are meant for the types of operations you would normally perform on a VT100-class terminal; they also provide software emulation of screen management functions on terminals that do not have these functions implemented in their hardware. While these routines are primarily intended for use with video terminals, they can also be used with hardcopy devices and files. The following lists contain all the screen management routines grouped according to their functions.
Table 1-1 lists routines that support third-party terminals; Chapter 5 discusses the routines.
Table 1-2 lists the SMG$ input routines; Chapter 3 discusses the routines.
Table 1-3 lists the SMG$ output routines; Chapter 2 discusses the routines.
SMG$DEL_TERM_TABLE | SMG$GET_NUMERIC_DATA |
SMG$GET_TERM_DATA | SMG$INIT_TERM_TABLE |
SMG$INIT_TERM_TABLE_BY_TYPE |
SMG$ADD_KEY_DEF | SMG$CANCEL_INPUT |
SMG$CREATE_KEY_TABLE | SMG$CREATE_VIRTUAL_KEYBOARD |
SMG$DEFINE_KEY | SMG$DELETE_KEY_DEF |
SMG$DELETE_VIRTUAL_KEYBOARD | SMG$GET_KEY_DEF |
SMG$GET_KEYBOARD_ATTRIBUTES | SMG$KEYCODE_TO_NAME |
SMG$LIST_KEY_DEFS | SMG$LOAD_KEY_DEFS |
SMG$NAME_TO_KEYCODE | SMG$READ_COMPOSED_LINE |
SMG$READ_KEYSTROKE | SMG$READ_LOCATOR |
SMG$READ_STRING | SMG$READ_VERIFY |
SMG$REPLACE_INPUT_LINE | SMG$RETURN_INPUT_LINE |
SMG$SET_DEFAULT_STATE | SMG$SET_KEYPAD_MODE |
SMG$BEGIN_DISPLAY_UPDATE | SMG$BEGIN_PASTEBOARD_UPDATE |
SMG$CHANGE_PBD_CHARACTERISTICS | SMG$CHANGE_RENDITION |
SMG$CHANGE_VIEWPORT | SMG$CHANGE_VIRTUAL_DISPLAY |
SMG$CHECK_FOR_OCCLUSION | SMG$CONTROL_MODE |
SMG$COPY_VIRTUAL_DISPLAY | SMG$CREATE_MENU |
SMG$CREATE_PASTEBOARD | SMG$CREATE_SUBPROCESS |
SMG$CREATE_VIEWPORT | SMG$CREATE_VIRTUAL_DISPLAY |
SMG$CURSOR_COLUMN | SMG$CURSOR_ROW |
SMG$DELETE_CHARS | SMG$DELETE_LINE |
SMG$DELETE_MENU | SMG$DELETE_PASTEBOARD |
SMG$DELETE_SUBPROCESS | SMG$DELETE_VIEWPORT |
SMG$DELETE_VIRTUAL_DISPLAY | SMG$DISABLE_BROADCAST_TRAPPING |
SMG$DISABLE_UNSOLICITED_INPUT | SMG$DRAW_CHAR |
SMG$DRAW_LINE | SMG$DRAW_RECTANGLE |
SMG$ENABLE_UNSOLICITED_INPUT | SMG$END_DISPLAY_UPDATE |
SMG$END_PASTEBOARD_UPDATE | SMG$ERASE_CHARS |
SMG$ERASE_COLUMN | SMG$ERASE_DISPLAY |
SMG$ERASE_LINE | SMG$ERASE_PASTEBOARD |
SMG$EXECUTE_COMMAND | SMG$FIND_CURSOR_DISPLAY |
SMG$FLUSH_BUFFER | SMG$FLUSH_DISPLAY_UPDATE |
SMG$GET_BROADCAST_MESSAGE | SMG$GET_CHAR_AT_PHYSICAL_CURSOR |
SMG$GET_DISPLAY_ATTR | SMG$GET_PASTEBOARD_ATTRIBUTES |
SMG$GET_PASTING_INFO | SMG$GET_VIEWPORT_CHAR |
SMG$HOME_CURSOR | SMG$INSERT_CHARS |
SMG$INSERT_LINE | SMG$INVALIDATE_DISPLAY |
SMG$LABEL_BORDER | SMG$LIST_PASTEBOARD_ORDER |
SMG$LIST_PASTING_ORDER | SMG$LOAD_VIRTUAL_DISPLAY |
SMG$MOVE_TEXT | SMG$MOVE_VIRTUAL_DISPLAY |
SMG$PASTE_VIRTUAL_DISPLAY | SMG$POP_VIRTUAL_DISPLAY |
SMG$PRINT_PASTEBOARD | SMG$PUT_CHARS |
SMG$PUT_CHARS_HIGHWIDE | SMG$PUT_CHARS_MULTI |
SMG$PUT_CHARS_WIDE | SMG$PUT_HELP_TEXT |
SMG$PUT_LINE | SMG$PUT_LINE_HIGHWIDE |
SMG$PUT_LINE_MULTI | SMG$PUT_LINE_WIDE |
SMG$PUT_PASTEBOARD | SMG$PUT_STATUS_LINE |
SMG$READ_FROM_DISPLAY | SMG$REMOVE_LINE |
SMG$REPAINT_LINE | SMG$REPAINT_SCREEN |
SMG$REPASTE_VIRTUAL_DISPLAY | SMG$RESTORE_PHYSICAL_SCREEN |
SMG$RETURN_CURSOR_POS | SMG$RING_BELL |
SMG$SAVE_PHYSICAL_SCREEN | SMG$SAVE_VIRTUAL_DISPLAY |
SMG$SCROLL_DISPLAY_AREA | SMG$SCROLL_VIEWPORT |
SMG$SELECT_FROM_MENU | SMG$SET_BROADCAST_TRAPPING |
SMG$SET_CURSOR_ABS | SMG$SET_CURSOR_MODE |
SMG$SET_CURSOR_REL | SMG$SET_DISPLAY_SCROLL_REGION |
SMG$SET_OUT_OF_BAND_ASTS | SMG$SET_PHYSICAL_CURSOR |
SMG$SET_TERM_CHARACTERISTICS | SMG$SNAPSHOT |
SMG$SNAPSHOT_TO_PRINTER | SMG$UNPASTE_VIRTUAL_DISPLAY |
The Screen Management Facility provides two important services:
The Screen Management Facility assumes that it has complete control of the terminal. Applications should not mix calls to SMG$ with calls to other screen products such as Digital GKS or VAX FMS. |
The following sections discuss the fundamental elements of screen management. These elements are the pasteboard, the virtual display, the viewport, and the virtual keyboard.
Next | Contents | Index |
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